Adobe® Flash® CS5培训课程: Level 3

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Course Specifications

Course number: 084391
Course length: 1.0 day(s)

Course Description

Course Objective: You will build Flash applications using advanced features of Flash CS5 and ActionScript 3.0.

Target Student: This course is intended for Flash designers and developers who want to master the skills required to develop robust applications using Flash CS5 with ActionScript 3.0. This course covers the Adobe Certified Associate and Adobe Certified Expert test objectives, and is intended to help prepare students to take the Adobe Certified Associate and Adobe Certified Expert exams.

Prerequisites: To gain the most from this course, students should have taken the following Element K courses: Adobe® Flash® CS5: Level 1 and Adobe® Flash® CS5: Level 2 or have equivalent knowledge. They must also have a desire to expand their knowledge of ActionScript 3.0.

Hardware Requirements

  • 1 GHz or faster processor
  • 1 GB of RAM or above
  • 3.5 GB of available hard-disk space for software installation; additional free space required during installation (cannot install on flash-based storage devices) and an additional 500 MB to run the course
  • Color monitor with 1024 x 768 resolution and a 32-bit video card
  • DVD-ROM drive
  • Internet connection

Software Requirements

Each computer requires the following software:

  • Adobe® Flash® CS5 Professional
  • Adobe® Flash® Player 10
  • QuickTime® 7.6.2 for Microsoft® Windows® XP

Course Objectives

Upon successful completion of this course, students will be able to:

  • build a robust application using Flash.
  • use videos in Flash CS5.
  • program using advanced ActionScript code.
  • deploy a Flash application.

Course Content

Lesson 1: Building an Application

Topic 1A: Import Assets for an Animation
Topic 1B: Edit Animations
Topic 1C: Build a Navigation Structure

Lesson 2: Using Videos in Flash

Topic 2A: Encode Video Objects
Topic 2B: Add Videos to a Movie

Lesson 3: Programming with Advanced ActionScript

Topic 3A: Introduction to Object-Oriented Programming
Topic 3B: Use ActionScript for Animations
Topic 3C: Load Data from an External Source
Topic 3D: Create Custom Classes

Lesson 4: Deploying a Flash Application

Topic 4A: Create a Preloader
Topic 4B: Publish a Flash Application

 

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